Friday, March 30, 2007

ifva & my lovely neighbour tom

無鬼聊動畫 my lovely neighbour tom,
最終在ifva中奪得了特別表揚獎。

間中有些得知此消息的朋友,
會向我們說一些恭賀的說話,
在這裡先要各方好友的好意。

但說實在,我的感覺是,零。
這是因為在我們製作這動畫的過程當中,
只是純粹以「自我發洩」為目標,
在自我陶醉的狀態下去完成這條片。
過程已100%滿足了我們,
有獎項與否,已不是一回事了。

況且,
如此 0 message 0 義意純粹無聊的片,
居然得到「獎」,也算執到了,哈!

而得到金銀獎的兩位仁兄,
確實各有千秋,各有厲害的工序及touching的地方,
香港animation繼續發揚光大!

Wednesday, March 28, 2007

m-flo cosmicolor

久等了的album!
m-flo最新作,
《cosmicolor》堂堂登場!



"Loves" series 最後一章,
m-flo friend底總動員!
當中竟然包括來自香港的Edison!

全碟一貫m-flo的開心multi-style本色,
17首歌總無冷場。
而最有驚喜的,莫過於最後一track,
m-flo loves Chara 的 Love to Live By.
m-flo的Jazzy風格令人覺得特別暢快!
與上一次我最愛的一track,
m-flo loves Kahimi Karie 的 COZMO-NAUGHTY,
反襯出強烈的對比!

香港亦將會出現一隻大玩crossover原素的album出現,
留意April 2007....see u at the chapel of dawn...!

Monday, March 26, 2007

Helvetica

對於從事design行業的人來說,
Helvetic這個字一定不會陌生,
尤其在對上十幾年由 the Designer Republic所掀起的Helvetica熱,
令不少行家對此typeface「係又用唔係又用」。

這是一齣由Helvetica出發,
繼而伸展到其他design層面的documentary,
非常有趣!

Saturday, March 24, 2007

再做人之戀 I'm a cyborg but that's ok

終於看了朴贊郁的新片《再做人之戀》!



朴贊郁的厲害之處在於,
他非常善於表達人類感情/感受最深刻之處。
痛也好,憤怒也好,仇狠也好,
好奇也好,戀愛也好,同情也好,
他都表達得非常到肉!
當然,場面調度、賦予角色的性格,
以及對art direction的要求亦是他的強項。
於是,無論是復仇片,又或是愛情片,
他都拿捏得非常準確。

就如catfin所說,這是另一種表達手法的《Science of Sleep》。
兩個現今地球上我最喜愛的導演,
都拍出了distorted的愛情電影,
這比起很多所謂的「純愛電影」,
當中表達的感情都要真摯、細膩、直接得多。

official website:
http://www.cyborg2006.co.kr/

(奇怪的是:《校墓處》的上映院數,居然比《再做人之戀》多...)

Friday, March 23, 2007

Public announcement

各方好友:

請購買今期 (issue no. 296) MILK 雜誌。
留意book A 最後部份,
《客樣》後及《Wyman》前的部份,
《Road to dawn》的專欄。

多謝合作。

Thursday, March 22, 2007

my lovely neighbour tom

在Benny連日的努力之下,
2006年尾最無聊的動畫:
《我的可愛鄰居阿湯》的official site
堂堂登場!

http://tom.mo-c.com/

本片居然成為了本年度ifva動畫組的入圍作品,
非常離奇!

本片由我+Benny+Daniele三人,
在個多月的挨鬧及通頂的情況下完成,
認真有血有汗。

真係有血架大佬!

萬勿錯過!

Wednesday, March 21, 2007

The Top 10 Things They Never Taught Me in Design School

剛在網上讀了一篇文章,
非常同意當中的睇法。
除了從事 so-called creative 行業的朋友外,
相信亦可apply到做人的道理上。

在此與大家分享。

原文 :
http://www.designobserver.com/archives/000121.html

The Top 10 Things They Never Taught Me in Design School
by Michael McDonough

1. Talent is one-third of the success equation.
Talent is important in any profession, but it is no guarantee of success. Hard work and luck are equally important. Hard work means self-discipline and sacrifice. Luck means, among other things, access to power, whether it is social contacts or money or timing. In fact, if you are not very talented, you can still succeed by emphasizing the other two. If you think I am wrong, just look around.

2. 95 percent of any creative profession is shit work.
Only 5 percent is actually, in some simplistic way, fun. In school that is what you focus on; it is 100 percent fun. Tick-tock. In real life, most of the time there is paper work, drafting boring stuff, fact-checking, negotiating, selling, collecting money, paying taxes, and so forth. If you don’t learn to love the boring, aggravating, and stupid parts of your profession and perform them with diligence and care, you will never succeed.

3. If everything is equally important, then nothing is very important.
You hear a lot about details, from “Don’t sweat the details” to “God is in the details.” Both are true, but with a very important explanation: hierarchy. You must decide what is important, and then attend to it first and foremost. Everything is important, yes. But not everything is equally important. A very successful real estate person taught me this. He told me, “Watch King Rat. You’ll get it.”

4. Don’t over-think a problem.
One time when I was in graduate school, the late, great Steven Izenour said to me, after only a week or so into a ten-week problem, “OK, you solved it. Now draw it up.” Every other critic I ever had always tried to complicate and prolong a problem when, in fact, it had already been solved. Designers are obsessive by nature. This was a revelation. Sometimes you just hit it. The thing is done. Move on.

5. Start with what you know; then remove the unknowns.
In design this means “draw what you know.” Start by putting down what you already know and already understand. If you are designing a chair, for example, you know that humans are of predictable height. The seat height, the angle of repose, and the loading requirements can at least be approximated. So draw them. Most students panic when faced with something they do not know and cannot control. Forget about it. Begin at the beginning. Then work on each unknown, solving and removing them one at a time. It is the most important rule of design. In Zen it is expressed as “Be where you are.” It works.

6. Don’t forget your goal.
Definition of a fanatic: Someone who redoubles his effort after forgetting his goal. Students and young designers often approach a problem with insight and brilliance, and subsequently let it slip away in confusion, fear and wasted effort. They forget their goals, and make up new ones as they go along. Original thought is a kind of gift from the gods. Artists know this. “Hold the moment,” they say. “Honor it.” Get your idea down on a slip of paper and tape it up in front of you.

7. When you throw your weight around, you usually fall off balance.
Overconfidence is as bad as no confidence. Be humble in approaching problems. Realize and accept your ignorance, then work diligently to educate yourself out of it. Ask questions. Power – the power to create things and impose them on the world – is a privilege. Do not abuse it, do not underestimate its difficulty, or it will come around and bite you on the ass. The great Karmic wheel, however slowly, turns.

8. The road to hell is paved with good intentions; or, no good deed goes unpunished.
The world is not set up to facilitate the best any more than it is set up to facilitate the worst. It doesn’t depend on brilliance or innovation because if it did, the system would be unpredictable. It requires averages and predictables. So, good deeds and brilliant ideas go against the grain of the social contract almost by definition. They will be challenged and will require enormous effort to succeed. Most fail. Expect to work hard, expect to fail a few times, and expect to be rejected. Our work is like martial arts or military strategy: Never underestimate your opponent. If you believe in excellence, your opponent will pretty much be everything.

9. It all comes down to output.
No matter how cool your computer rendering is, no matter how brilliant your essay is, no matter how fabulous your whatever is, if you can’t output it, distribute it, and make it known, it basically doesn’t exist. Orient yourself to output. Schedule output. Output, output, output. Show Me The Output.

10. The rest of the world counts.
If you hope to accomplish anything, you will inevitably need all of the people you hated in high school. I once attended a very prestigious design school where the idea was “If you are here, you are so important, the rest of the world doesn’t count.” Not a single person from that school that I know of has ever been really successful outside of school. In fact, most are the kind of mid-level management drones and hacks they so despised as students. A suit does not make you a genius. No matter how good your design is, somebody has to construct or manufacture it. Somebody has to insure it. Somebody has to buy it. Respect those people. You need them. Big time.

Monday, March 19, 2007

MacBook Pro

近日由於要日夜趕工的關係,
購入了這台17"的 Macbook Pro.



duo core 的力量果然厲害!
無論office hour或在家中,
都能以強勁的機能去剪接及做animation,
leaving more time for creativity!

JUNO's crazy birthday 之夜!!

JUNO 的 birthday party 比想像中更crazy!

大失控的vikki...


美人系的HAPPY以甜過栢芝的聲線唱出《任何天氣》


厲鬼!!


智障人仕


神志不清的matthew...


頭髮短了有型了的512



happy birthday man!!
we are missing the shot between we us!!

anyway, more brilliant MVs are coming!!
for sure!!

Friday, March 09, 2007

Sillything

近月不斷與Sillything的社員作緊密的接觸,
但都是在比較formal的情況下,
而今夜的dinner meeting雖然同事工作上的見面,
但感覺上緊張的氣氛大大降低。

圖中blur了的是大寶...(sorry!)


wen8、不忘擺pose的JUNO、本身已經很型的阿強(藝名)


各Sillything的社員,
繼續為Chapel of Dawn而努力吧!!

JUNO的記錄

Saturday, March 03, 2007

第三身 MV拍攝之夜

JUNO x 何韻詩《第三身》的MV終於完成拍攝!!
雖然是漫長艱辛的一夜,但得到的效果比預期中其好!!
如此夢幻般的project居然能在香港實行,
實在難以置信。



雖然由於schedule喪tight而全日(&晚)full team均處於打仗狀態,
但當中不乏爆笑場面,
如deadair女皇vikki令人側目的的索野表演等,
均另現場氣氛cool down不少。

在各方面都超額完成的這個MV,
絕不是我一個人的功勞!
我必須鳴謝各界好友不計成本地給我200%的effort,
對我任性的要求都一一辦妥,
I REALLY LOVE MY CREW VERY MUCH!!

特別鳴謝:

Sillything Raymond + 子良 + Vikki:
多謝你們對我的信任,才有這樣精彩的一夜。

JUNO:
多謝你對我的信任及正宗的「訓身演出」!
如此出心出力的artist確實非常難得!

Hocc:
多謝你不介意深夜到來客串,
毫無怨言地演出到尾! 唱歌部份的演繹確實令人難忘!

Sian:
沒有了你根本組合不了這樣的一個production team!!

Director of photography邦:
多謝你超額完成我地願望!
這會是你繼《失樂園》及《芳華絕代》後的MV代表作嗎?

Art Director Matthew & friends:
你是痴線的病態購物狂+垃圾佬+完美主義者,
相信香港沒有幾個人可以製造一個如此perfect的set!!
I really love this set very much!

Production Manager 阿豪:
這個星期相信你為此吃了不少苦頭!!
容忍我不少極度任性的要求,我是知道的!!!

副導演生少:
在如此tight的schedule當中,
是你替我解決了不少其他問題,
才讓我可以專心一意地去導好每一個shot!!

benny:
你 full day 仗義幫忙,我仲有咩好講!!

Wy(my brother):
不用多說!

各位,餘下的就交給我及Wy吧!

from JUNO's blog
from Vikki's blog